Edmond's Castel Vanilla Blueprint

Thread
Edmond's Castel Vanilla Blueprint
Latest
May 22, 2026
Uploaded
May 22, 2026
Version
v1.0
Total Files Size
168 KB
Unique DLs
0
Total DLs
0
Total Files
2

Edmond's Vanilla Castle Blueprint

84 KB

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Castle Vanilla Blueprint




Description

I'm going to keep the description page short. This is a blueprint not a mod, and cannot cause bugs in your game. Issues with the blueprint are caused by user error or by the Transfer Settlements mod. I am not taking requests. Please refer to screenshots for blueprint layout.





Additional Information

  1. To install use the mod Transfer settlements and install this blueprint into your FO4SE > TrasferSettlements > Blueprints folder. If you don't know what I'm referring to read the transfer settlements mod page.
  2. When importing the blueprint scrap everything using the council command or using the scrap settlement option in the transfer settlements mod. If you prefer some of the base structures or misc. items I got ride of you can just load back your save and then pull in my blueprint without scraping, and then just scrap anything that clips or things you don't like.
  3. Mod only uses vanilla assets, and is slightly over vanilla settlement budget so you should sit at 50 to 60fps everywhere in it, with a few spots dipping you to around 35 or 40fps - check out the video as you can see it looks pretty smooth. (any .esl mod the blueprint says you need you don't actually need it'll be just fine.)
  4. There is a second optional version of the blueprint which I personally use and lightly uses/requires Home maker, immersive Teleportation, Warehouse Shelves for components and ammo, and More Vault Signs


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